![]() Simply standing there as the enemy pummels you will result in your death. The traditional combat roles of Tank, DPS, Healer are very loose here, and characters can shift between them, or occupy multiple roles at the same time, making combat much more enjoyable. When grouping up, it feels like playing Skyrim with friends. A tank for instance can carry a healing staff to help boost its ability to keep its allies alive. Players are also not locked into one singular role in combat, like many other MMOs. You can wield whatever weapon you choose, even if it's not the best for your class, and there are still plenty of spells to sling at your foes, even if the systems have become a little more restrictive. Basic combat is still the same real-time combat you have come to expect from the series. Unlike a single player game, Dungeons are designed to be run repeatedly, so you can farm items out of them as much as you want.Ĭombat Has and Hasn't Changed Much Since Skyrimįighting your enemies will feel very familiar to Elder Scrolls fans. For doing them, you will receive gold and special, powerful items. Dungeons typically require 4 people, and take at least 15 minutes, if not more to complete. ![]() Once this is complete, you can invite friends, or use the Group function in game to find people looking for the same dungeon. To enter a dungeon, you must first unlock it, usually done a brief quest. ![]() For most, the first instance of a dungeon will be at level 15. Unlike Skyrim, an ESO dungeon is an area that people must group up to complete. Players who skip cutscenes and dialogue will be missing out on the best parts of ESO, as the story is a key part to this game and your overall adventures in Tamriel. ESO features a very deep main story, interesting and lengthy Guild quests and countless side quests that can be completed at your leisure. The biggest similarity is the heavy focus on story driven content. Weapons and armor also have a familiar feel to them, and the crafting system is just as easy to use as those found in the single player series. Combat will feel familiar, but it now has an MMO twist, limiting the amount of skills you can have access to. It still shares many similar elements found within the single player games, and fans of those will be able to jump in and quickly understand how to play ESO. But ESO Is Still Very Much Elder ScrollsĮlder Scrolls Online, as the name implies, is a vast, multiplayer game set in Tamriel. Becoming a Thane in Skyrim did little to the way you played the game, but becoming the Emperor of Cyrodil? That's another matter entirely. Because of this, you can do more than before. In other words, you aren't the only hero. The mechanics and structure of the game focus on the fact that there are other people in the world with you. Those people are going to be your greatest assets, as some battles are extremely difficult on your own. The story and game itself is much more linear to keep your world in a similar state as the people running around you. As stated already, you won't be making personal choices. You can't freely roam the world either, and you won't suddenly find a Daedric weapon laying around, as that would break the balance of the game.Ī major difference is the lack of social RPG element. ![]() Exploration has also been toned back quite a bit. You won't be running around killing NPCs on a whim or selecting from multiple dialogue choices very often. ![]() The freedom you would find in those games is not here in ESO. It has many similarities, and of course it takes place in the same universe, but you should not come into this expecting the same play styles you found in those games. Let's get this out of the way early, ESO is not Skyrim, and by extension it is not like any other single player Elder Scrolls game. ![]()
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